Machine-Learning-Compatible-Game-Engine

Sketchbook

This is a study notebook. Move from chapters to lessons, use inline visualizers, inspect code fragments, and follow original source links from small graphics sketches toward engine ideas.

sources/preserved historical imports
notebook/curated chapters and lessons
web/demos/runnable experiments
docs/migration, build, and safety notes
Start hereOrientation Deepest chapterFractal tree lessons Run demosTree playground Read sourcesArchive map Build safelyC++ execution notes

Ordered Study Path

Each chapter now has studyable lessons with inline visualizers. The fractal tree chapter remains the deepest path.

Featured Demos

Standalone demos remain available when you want a larger playground than the inline lesson visualizer.

Source Archive

Imported repositories remain preserved under sources/. Project cards connect the archive to study notes and demos.

Related Standalone Engine Projects

The larger engine and tutorial repositories remain standalone and linked from the related-projects document.